Dr. Ferenc Bóka, Dr. Margit Borkovits, Péter Dorka, Andrea Lehmann-Dobó: Indoor-outdoor sports
Into the circle
Number of participants: the whole class together
Necessary equipment: tatami or carpets, stopwatch, a circle/square/rectangle drawn on the floor or hula-hoops
Skills: balance, strength, body combat, getting an efficient hold
The participants stand up scattered in the designated area.
Aim: on a mark, everyone takes hold of a partner (his/her hand or any other hold) and tries to make him/her get into a circle by pushing, pulling, lifting, etc. If he/she manages to get his/her partner into the circle of the hula-hoop then he/she is the winner.
The game continues until all the group members are in circles but one, who becomes the winner of the entire game.
Rules:
- It is not allowed to jump over a hula-hoop.
- It is not allowed to push somebody from behind suddenly with great force.
- Lifting up anybody is only allowed by getting a hold on the partner above the waist level.
- Holding on to the clothes of a partner is not allowed.
- One person can only be attacked by two others at the same time.
Variations:
- This game can be played by the whole class together but it is advisory to take the boys and girls apart into separate groups.
- We can also make groups based on weight categories.